A Proposal for the Scottish Virtual Reality Metaverse Initiative (SVRMI)
A transformative new proposal, the Scottish Virtual Reality Metaverse Initiative (SVRMI), outlines an ambitious strategy to equip every school in Scotland with immersive technology.
The plan proposes a sovereign national metaverse—the “AlbaVerse”—and a comprehensive support infrastructure designed to modernize the curriculum and close the attainment gap.
The Vision: From Consumption to Creation
At the heart of the report is the AlbaVerse, a closed, secure, and government-hosted virtual environment. Unlike commercial platforms, the AlbaVerse is designed as a “creation engine.”
It proposes a “District Model” where schools are allocated virtual land to build educational assets relevant to their local geography and history. This shifts the focus from passively consuming content to actively building it, fostering high-level coding and systems-thinking skills.
A Split-Tier Hardware Strategy
To accommodate the diverse needs of Scotland’s 702,428 pupils, the report recommends a tiered hardware approach:
- Secondary (S1–S6): A 1:1 deployment of the Meta Quest 3S for all secondary pupils. Selected for its mixed-reality capabilities and Snapdragon XR2 Gen 2 chipset, this device supports complex coding and simulation tasks.
- Primary (P1–P7) & ASN: A 1:2 deployment of ClassVR Premium headsets. These ruggedized devices feature a “Teacher Portal” for guided group exploration, mitigating safety concerns associated with younger children using open social platforms.[3, 4]
Safety and management are paramount. Secondary devices will run on ManageXR, an enterprise mobile device management (MDM) system that locks down the headset to educational uses only, removing access to social media and tracking.[5]
Infrastructure and Support: The CIE
The proposal warns against a “dump and run” approach. To ensure sustainability, it establishes the Centre for Immersive Education (CIE).
This central body would employ 32 Regional Immersive Technologists—one for each Local Authority—to provide technical triage and pedagogical coaching. This addresses historical lessons from previous digital rollouts in Glasgow and Edinburgh, where teacher confidence was identified as a critical success factor.
Financial Framework
The report defines a cost-sharing model to ensure equity. The Scottish Government funds the Capital Expenditure (CapEx), ensuring that a school’s budget does not dictate its access to technology, while Local Authorities manage Operational Expenditure (OpEx).
- Total National CapEx (3 Years): Approximately £179.2 million. This covers hardware, charging carts, UV-C sterilization units [8], and the initial build of the AlbaVerse.
- Per-Pupil Investment: The bulk procurement strategy aims to drive unit costs down to £232 for secondary devices and £250 for primary units.
Implementation Roadmap
The rollout is structured over three years:
- Phase 1 (Pathfinder): “Lighthouse” deployments in 100 schools and infrastructure audits.
- Phase 2 (Secondary Surge): Mass deployment of Quest 3S devices to secondary schools.
- Phase 3 (Primary & Consolidation): ClassVR rollout and the activation of inter-school connectivity within the AlbaVerse.
This proposal presents a fully costed, pedagogically grounded roadmap to position Scotland as a world leader in immersive education, leveraging the nation’s existing digital momentum to deliver equity of opportunity for every learner.



